For those sticking with Games Workshop, the Age of Sigmar is a distinct departure from Warhammer Fantasy, even in its numerous iterations from the time I entered the hobby. Called everything from the "New Coke" to the "GW equivilant of 4th Edition D&D", AoS is a game in its infancy. Yes, there are online rules for playing all the old armies, but these are patches, the internet age equivalent of the Dogs of War lists. In actuality only two armies have been released for the game thus far, and neither are of any interest to myself. So, in regards to Skaven, I'm left scouring the new fluff for mentions an hints of the fate of the Ratmen.
Ultimately, the fluff of AoS holds little interest for me. The unique character and flavour of The Old World that I cherished has been replaced with a setting more akin to a modern MMORPG than suits my tastes. But there was still some amount of ratty pride to see that The Horned Rat had been elevated to the status of a fully fledged Chaos God, replacing the NSFW Slaanesh as the fourth of Khorne, Tzeentch, and good old Papa Nurgle. Unfortunately I fear that the Stormfiends were an indication of the direction the Skaven are heading, and as such, I will continue to be looking to the past for the majority of my inspiration.
Future content will be forthcoming at a more regular pace soon, as certain personal obligations have been put to rest, and I am eager to once again attend to The Horned Rat. Over the past year Ebay and online trading forums have allowed me to all but complete my Skaven collection, and soon I shall be painting the Skaven models in order of release, making my way towards an Oldhammer army that will hopefully do some justice to Andy Chamber's epic inspiration. In the meantime, simply to have a playable force for my irregular meetups with my gaming group, I've wandered into the gardens of Nurgle for a time.